On 16/11/2015 at 12:47, xxxxxxxx wrote:
Cinema 4D Version: R17
Platform: Windows ;
Language(s) : C++ ;
I have an emitter object with a sphere as a child and "Show Objects" enabled in emitter object.
The sphere child has a Rigid Body Tag applied.
I start the animation and the produced sphers start falling.
After 30 frames I need to make the sphere editable, but when I do it's like the rigid body tag is not applied.
I make editable using the SendModelingCommand or by pressing "C" on the sphere.
What can I do either using the Interface or via code to make editable the falling spheres ?
Thank you for your time.