On 15/11/2015 at 12:45, xxxxxxxx wrote:
Cinema 4D Version: R17
Platform: Windows ;
Language(s) : C++ ;
Can i add a container parameter in an ObjectData plugin (as the effector list in Cloner)?
I need to drag and drop materials in that container. Can i do that ?
If not, can i add a custom checkbox in C4D materials ?
I have a renderer that handles internally the C4D materials. Sometimes these materials have to be recalculated in each frame (this is user defined). So, somehow, the user must discrete those materials that has to be recalculated and those that don't. How can I do that ?
Thank you for your time.