On 07/11/2015 at 05:46, xxxxxxxx wrote:
Cinema 4D Version: R17
Platform: Mac ;
Language(s) : C++ ;
Is there any way to detect if the viewport is currently playing an animation (ie, the user pressed the play button)?
I've got a fairly computationally expensive plugin here, and I'd like to switch it into a preview mode when the scene is playing back in the VP, since otherwise things grind to a halt while C4D is waiting for all the tags to execute.
Is there any way to do this?
On 07/11/2015 at 06:43, xxxxxxxx wrote:
You can use the CheckIsRunning() function for that.