avoid generating RayObject(s)



  • On 02/11/2015 at 08:13, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   15+ 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi,

    I have a Renderer, I want NOT TO generate RayObject(s) "I already create my own data manually from the scene".



  • On 03/11/2015 at 02:20, xxxxxxxx wrote:

    Hello,

    it is not possible to not create RayObjects. Having the scene objects available as RayObjects is more or less the whole point of VideoPostData plugins. Also, even if your renderer does not need RayObjects, some other post effect that may be added might need them.

    Best wishes,
    Sebastian


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