Crash in R17 when Shader is added
On 01/11/2015 at 10:18, xxxxxxxx wrote:
you can find the shader plugin on GitHub here. If you open the shader list in a material and add
a "PyShader" to a material channel, Cinema 4D crashes (instant-exit on Windows). This happens only
in R17, not in R16 or R15.
Any idea what's the reason behind it? TIA
On 01/11/2015 at 11:37, xxxxxxxx wrote:
Update: Probably related to https://plugincafe.maxon.net/topic/9145/12137_undo-loses-stored-data&PID=48189#48189
On 02/11/2015 at 03:42, xxxxxxxx wrote:
can you do us a favor? We'd like to be sure, that it's exactly the same problem (and not another one that may need further investigation). Could you do a test without your CopyTo() to see, if the crash is fixed?
On 02/11/2015 at 23:53, xxxxxxxx wrote:
It works when I comment out the CopyTo() method.
On 03/11/2015 at 00:08, xxxxxxxx wrote:
Thanks for testing, Niklas. That's good to know.