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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/12/2002 at 04:11, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.012 Platform: Language(s) : C++ ;
--------- what is the meaning of the constants
CHANNEL_RAYTRACING,[CODE] CHANNEL_DIRECTBUMP
[/CODE]
[CODE] when returned by
[CODE] virtual LONG ShaderData::GetRenderInfo(PluginShader* sh)
[/CODE] The explanation in the SDK is a bit short
[CODE] Michael
On 30/12/2002 at 01:18, xxxxxxxx wrote:
CHANNEL_RAYTRACING is required for some of the functions in VolumeData (search for it there). CHANNEL_DIRECTBUMP is set if the shader returns a bump vector instead of a bump color. I've added these descriptions to the docs. Thanks for reporting!
On 30/12/2002 at 07:09, xxxxxxxx wrote:
That makes it clear, thanks. Michael