On 22/10/2015 at 19:41, xxxxxxxx wrote:
Cinema 4D Version: R17
Platform: Windows ; Mac ;
Language(s) : C++ ;
I looked up words like custom, data, saving, and whatnot but found no clear information on this. I need a nudge in the right direction on where to look. I want to go further with a plugin I've made and I'd like to use and retain some custom information that might get calculated during use. I'd also of course like to save states of the user data fields as well. My question is, how does one go about saving custom information like that. In a plugin like X-Particles for instance they have all sorts of stuff saved with the actual scene, particle ages, ids, colors, position vectors, etc. From what I've been reading some of this is automatic I guess, if your using the right base data types?