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On 22/12/2002 at 10:47, xxxxxxxx wrote:
Cinema 4D Version: 8.014
Platform: Windows ;
Language(s) : C++ ; XPRESSO ;
I create a TP Velocity node and set the 'On' port to only evaluate the first frame. Subsequent frames still call my nodes for input ( of the speed and direction ports ) for evaluation, even though though Velocity node's 'On' port is set to false. Is there something in my nodes I am supposed to do to avoid being evaluated when the parent node is supposed to be in a non-evaluation state? ( if I disable the node the node does not evaluate of course ).