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  • On 13/10/2015 at 03:03, xxxxxxxx wrote:

    Hi all,

    This might be very obvious, but I couldn't find out how to do this.
    I need to read out the OBJ import settings from the preferences pane. Anyone know how?

    Greets!
    HW



  • On 14/10/2015 at 10:16, xxxxxxxx wrote:

    Hi,

    in our GitHub repository you can find examples for OBJ im-/export.
    Basically it works the same for all im-/exporters (and as demonstrated for OBJ in above examples) :

    1. You find the plugin via its ID (FindPlugin(1030178, c4d.PLUGINTYPE_SCENESAVER), here ID of OBJ Exporter in R17)
    2. Get the private data from the plugin (Message(c4d.MSG_RETRIEVEPRIVATEDATA, op))
    3. Get the im-/exporter settings container (op["imexporter"])
    4. Access the settings in the returned BaseContainer

    The IDs to get the settings from the BaseContainer are easiest to find, via dragging the desired option from the Im-/Exporter dialog into the console.

    One more note:
    The OBJ im-/exporter changed from R16 to R17. In the above mentioned examples you see the IDs for R17 (export: 1030178, import: 1030177). In R16 you can use c4d.FORMAT_OBJEXPORT and c4d.c4d.FORMAT_OBJIMPORT instead. The change of IDs unfortunately slipped through when R17 got released.



  • On 21/10/2015 at 03:22, xxxxxxxx wrote:

    Sorry for the late response, but thanks for the info!


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