Reading a clone's Global Position in python



  • On 18/09/2015 at 03:31, xxxxxxxx wrote:

    Hello! Can anybody point me in the right direction for this one...

    I know for a standard object in C4D it is possible to read an object's global position using .GetMg().off ,
    but how to read a clone's global's position?

    Mograph's marr.off returns a clone's position relative to the cloner object it's self if I'm not mistaken?

    I'd like to know where a clone is in global/world space!

    Any help would be much appreciated! Thanks in advance!



  • On 20/09/2015 at 15:22, xxxxxxxx wrote:

    Hi
    You can multiply the Cloners Matrix with the clone's Matrix.
    Had to read up on this myself actually :)
    https://developers.maxon.net/docs/Cinema4DPythonSDK/html/misc/matrixfundamental.html?highlight=matrix
    (Paragraph 4 in particular)

    -b



  • On 20/09/2015 at 15:36, xxxxxxxx wrote:

    Interesting! Thank you Bonsak, I'll give this a go tomorrow! Thank you for your help! This will be a workflow changer for me if I can figure it out ;)

    Thanks again!


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