Vertex Position

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 19/12/2002 at 13:10, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   7.3 
Platform:      
Language(s) :   C.O.F.F.E.E  ;

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Hi
Is there any way to find the position of vertex after deformations in v7.3?

Thanks
Santiago

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 19/12/2002 at 16:12, xxxxxxxx wrote:

No, not directly. You will have to convert it first with CURRENTSTATETOOBJECT (Sendmodelingcommand) but that´s rather slow in COFFEE. But also depends on what you want to do.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 19/12/2002 at 17:00, xxxxxxxx wrote:

Hi
I want to add collision detection to a bone but I would need it to detect the geometry after it is deformed by a bone chain.
Is there any way to achieve this?
Thanks
Santiago