Vertex Position



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/12/2002 at 13:10, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   7.3 
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    Hi
    Is there any way to find the position of vertex after deformations in v7.3?

    Thanks
    Santiago



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/12/2002 at 16:12, xxxxxxxx wrote:

    No, not directly. You will have to convert it first with CURRENTSTATETOOBJECT (Sendmodelingcommand) but that´s rather slow in COFFEE. But also depends on what you want to do.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/12/2002 at 17:00, xxxxxxxx wrote:

    Hi
    I want to add collision detection to a bone but I would need it to detect the geometry after it is deformed by a bone chain.
    Is there any way to achieve this?
    Thanks
    Santiago


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