Python Node [SOLVED]

On 11/09/2015 at 07:15, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R17 
Platform:      Mac OSX  ; 
Language(s) :     C++  ;

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Hi,

How does one create a python node inside a cpp objectdata plugin?

Or is this just not possible?

ID_OPERATOR_COFFE is in the list, but ID_OPERATOR_PYTHON isn't.

Yet GV_PYTHON_FRAME, GV_PYTHON_RESET and GV_PYTHON_CODE can be called.

Does anybody know how to do this?

Thanks in advance for your help and time!

On 14/09/2015 at 01:59, xxxxxxxx wrote:

Hello,

the Python node is none of the core nodes and was added as a plugin with the Python module. So the symbol for the Python node Id is Gvpython and it can be found in gvpython.h.

Best wishes,
Sebastian

On 15/09/2015 at 01:21, xxxxxxxx wrote:

Hi Sebastian,

Thanks for your answer!!