Python Node [SOLVED]



  • On 11/09/2015 at 07:15, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R17 
    Platform:      Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hi,

    How does one create a python node inside a cpp objectdata plugin?

    Or is this just not possible?

    ID_OPERATOR_COFFE is in the list, but ID_OPERATOR_PYTHON isn't.

    Yet GV_PYTHON_FRAME, GV_PYTHON_RESET and GV_PYTHON_CODE can be called.

    Does anybody know how to do this?

    Thanks in advance for your help and time!



  • On 14/09/2015 at 01:59, xxxxxxxx wrote:

    Hello,

    the Python node is none of the core nodes and was added as a plugin with the Python module. So the symbol for the Python node Id is Gvpython and it can be found in gvpython.h.

    Best wishes,
    Sebastian



  • On 15/09/2015 at 01:21, xxxxxxxx wrote:

    Hi Sebastian,

    Thanks for your answer!!


Log in to reply