Create tex Folder in project directory

On 31/08/2015 at 02:48, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R16 
Platform:   Windows  ;   
Language(s) :     C++  ;

Greetings !

I have a .c4d project in <project_path>/my_project.c4d.
I want to transfer some textures to <project_path>/tex folder but it doesn't always exist.
Are there C4D calls to create the standard asset directory or do i have to do it manually with c++ calls ?


On 31/08/2015 at 03:48, xxxxxxxx wrote:

"Save as Project..." or "Save Project with Assets..." is the standard C4D procedure that does this.  You should use SaveProject() in C++.

On 01/09/2015 at 05:33, xxxxxxxx wrote:


you can also manually create the folder structure using the functions from GeFile. And BaseDocument provides GetDocumentPath().

On 03/09/2015 at 12:53, xxxxxxxx wrote:

Thank you very much for your responses !