R8 Coffee Questions



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 16/12/2002 at 03:01, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012 
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    I ´f some questions about R8 and coffee:
    - You can look up the comtainer ID´s in the resouce.h files, but there are less IDs than in R7!
    how can i access data like PRIM_CAPSULE_TFILLETY ?
    -Can´t I do global Arrays?
    -there seems to be a connection between the Rad and lengt of the Capsule. with length 100 and rad over 50 i get a null-obj!
    -Ican´t find something like a Track.h ? How can I identify Positiontrack ? getclass(track) only puts out " baseTrack" .
    greetings, Nico



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 17/12/2002 at 00:34, xxxxxxxx wrote:

    Quote: Originally posted by ChrisCreatures on 16  December 2002
    >
    > * * *
    >
    > - You can look up the comtainer ID´s in the resouce.h files, but there are less IDs than in R7!
    >
    > how can i access data like PRIM_CAPSULE_TFILLETY ?
    That isn't a valid element. The capsule object has no fillets.
    > -Can´t I do global Arrays?
    Yes, but you need to initialize them the first time you use them.
    > -there seems to be a connection between the Rad and lengt of the Capsule. with length 100 and rad over 50 i get a null-obj!
    Well, have a look at the resulting object at the edge case (100/50). Not much room for a bigger radius, right? So rad <= length/2 I think.
    > -Ican´t find something like a Track.h ? How can I identify Positiontrack ? getclass(track) only puts out " baseTrack" .
    I don't think it's possible to create tracks from C.O.F.F.E.E. in R8, as many tracks are now value tracks connected to a description element instead of individual tracks.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 17/12/2002 at 14:52, xxxxxxxx wrote:

    -how can i access data like PRIM_CAPSULE_TFILLETY ?
    My foult, it was PRIM_CONE_TFILLETY.
    It is possible to create Tracks in R8 with coffee! No Problems with that, but i want to fine one specific among the existing ones. I want to check if there is already a PLA Track for that obj.
    And another (stupid) question: Sometime i magage it to write code that Cinema crashes! It tells me about a error-report it wrote bevore it closes. where can i find that report? i searched my machine after .log files but found nothing...
    Is it possible to get the point-coordinates of a deformed obj? I helped me out with ´current state to obj´then read out the points and move the points of my original obj, then delete the new obj and so on but this isn´t very elegant..



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 17/12/2002 at 16:11, xxxxxxxx wrote:

    It is possible to create Tracks in R8 with coffee! No Problems with that, but i want to fine one specific among the existing ones. I want to check if there is already a PLA Track for that obj.
    afaik, no. This is not possible with COFFEE.
    And another (stupid) question: Sometime i magage it to write code that Cinema crashes! It tells me about a error-report it wrote bevore it closes. where can i find that report? i searched my machine after .log files but found nothing...
    That´s os dependant I guess. But don´t care about that error-report, but fix the bug. A bit of Debugging with a print or println should help you narrow down the bug or the lines where the bug is situated. If it´s really an emulation bug you can still report that bug.
    Is it possible to get the point-coordinates of a deformed obj? I helped me out with ´current state to obj´then read out the points and move the points of my original obj, then delete the new obj and so on but this isn´t very elegant..
    No, that´s not possible with COFFEE.
    Best
    Samir



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/12/2002 at 01:36, xxxxxxxx wrote:

    Hi everyone,
    once angain i have a question.. I finaly found out how to set the Time in the Timeline, but how do i update the szene to that time ? i have some bones in it and need them to move to the new time.? I tried some messages,but it did´t help..
    greetings, Nico



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 21/12/2002 at 01:34, xxxxxxxx wrote:

    You could try BaseDocument::AnimateDocument().


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