FBX Export



  • On 02/08/2015 at 04:29, xxxxxxxx wrote:

    Hi guys,
    I'm creating a plugin that will write a a file in Cinema 4d and have it read by another. Basically a 'Save File' kind of plugin.

    I was wondering if Cinema 4d offered other save formats than the mentioned in the sdk. Them being;
    C4D export.
    C4D XML export.
    VRML 2 export.
    DXF export.
    3DS export.
    OBJ export.
    QuickDraw 3D export.

    I'm particularly looking for an FBX exporter, because it suits my software best, it retains, animation and texture.
    I'm trying to avoid having to write a separate FBX writer all together, because that will be a real pain!



  • On 03/08/2015 at 02:59, xxxxxxxx wrote:

    Hello and welcome,

    the file formats listed in the documentation of SaveDocument() are only the build-in formats of the core. Exporters for additional file formats are also available. See the Maxon Homepage "FILE EXCHANGE".

    So you can use the existing FBX exporter using the ID of that exporter, which is 1026370. If you need help how to implement this in a specific language please feel free to open a thread in the proper subforum.

    Best wishes,
    Sebastian



  • On 06/08/2015 at 05:46, xxxxxxxx wrote:

    Hello,

    Thank you for the feedback. The FBX exporter worked, I managed to find references of it's implementation online.
    I have everything working now :D



  • On 10/08/2015 at 19:26, xxxxxxxx wrote:

    Hey bro i really like your idea you came up with Sir , I would like to test it out , if don't mine. I would like if u can do the same with a Dae 1.4 and if you want to contact me u can email it to me. 
    Contact: 
    the_ashtonrolle@outlook.com
    Facebook Me : AP Base Ashton

    And also i am making a plugin too , I am a beginner at it , still learning Python. 🙂


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