On 31/07/2015 at 03:22, xxxxxxxx wrote:
I just stombled across the new & updated __
c4d.modules.net in the python SDK. I really looks interesting, but I'm stuck right at the start - is there a small code-snippet to get the start rolling?
Right now I'm saving the project into the TeamRender-folder with all the assets via "documents.SaveProject(myDoc, .........)" and starting the job manually.