Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/12/2002 at 08:18, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.012 Platform: Windows ; Language(s) : C++ ;
--------- How can I retrieve the different values of a SPLINE description field? I have found the customgui_splinecontrol.h headerfile but I don´t know how to get any values. Thanks for any help into the right direction.
On 13/12/2002 at 09:17, xxxxxxxx wrote:
First, get a pointer to the SplineData (SplineCustomGui::GetSplineData). To get an array of all knots, call SplineData::GetKnots. You can get the coordinates of any spline point with GetPoint and GetPointFromX. r must be in the range [0, 1]. Increase lMaxIter or decrease rMaxEps if the result is not as excat as you need. Good luck
On 13/12/2002 at 09:50, xxxxxxxx wrote:
I just want to add that in a description, SplineCustomGui::GetSplineData() will be replaced by static_cast<SplineData*>(BaseContainer::GetCustomDataType(id, CUSTOMDATATYPE_SPLINE)).
On 13/12/2002 at 11:08, xxxxxxxx wrote:
hui, thanks both of you. I will try to make it. Good Luck is exactly what I need.
On 13/12/2002 at 12:23, xxxxxxxx wrote:
Works like a charm. Thanks again.