XCode / R16

On 08/07/2015 at 04:05, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   16 
Platform:   Windows  ;   Mac OSX  ; 
Language(s) :     C++  ;

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Hi,

I tried building the R16 cinema4dsdk using XCode 4.6 on OS X 10.7.5 and it seems to work, although the SDK states XCode 4.6.2 and OSX 10.8.5 as the minimum requirement.

My question is, whether I can build compatible plugins with my configuration. I'm not a Mac user, I use a quite old MacBook that cannot be updated to a newer OS version.

Thanks for any information.

On 08/07/2015 at 05:23, xxxxxxxx wrote:

Originally posted by xxxxxxxx

<ADDRESS>
User Information:
Cinema 4D Version:   16 
Platform:   Windows  ;  
Mac OSX  ; 
Language(s) :    
C++  ;

---------
</ADDRESS> Hi,

I tried building the R16 cinema4dsdk using XCode 4.6 on OS X 10.7.5 and it seems to work, although the SDK states XCode 4.6.2 and OSX 10.8.5 as the minimum requirement.

My question is, whether I can build compatible plugins with my configuration. I'm not a Mac user, I use a quite old MacBook that cannot be updated to a newer OS version.

Thanks for any information.

Xcode 4.6 contains a slightly older clang c++ compiler (a few sub-versions) while 4.6.2 contains some compiler fixes. You might be fine with 4.6 on OS X 10.7.5, but this configuration isn't tested... therefore you're on your own.

Best regards,

Wilfried