On 06/07/2015 at 13:54, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 15+
Platform: Windows ;
Language(s) : C++ ;
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I noticed that when I render "using my Renderer, or Cinema4D standard renderer" , I can change image colors while it is rendering "gamma, exposure, ..."
once the render finishes, a lot of data is lost "as if it is converted from 32 bits to 8 bits". "so dark areas appear losing a lot of data when increasing gamma, also light areas gets clamped"
this happens only once everything finishes "may be at the exit of render inner stage"
what should I do to avoid this?