On 02/07/2015 at 14:54, xxxxxxxx wrote:
Hi,
it´s really helpful to have modifiers in R16 with the sketch and toon line attributes.
Especially the python slot is awesome, but it seems that the editor has some issues with usual programming commands.
"and, elif, or" etc. aren´t working at the moment.
Furthermore the intentation isn´t set properly and so one…
Aren´t those things supported for now or are they issues we should report?
How could we access the relevant object list for the shader from the python slot? Calling op gives me a standard sphere and I could´t find a way traversing the object hierarchy.
(An example task could be to colorize a stroke dependent on the object hierarchy and their position in world space.)
Thanks in advance
Martin