On 30/06/2015 at 06:03, xxxxxxxx wrote:
Cinema 4D Version: R16
Platform: Mac OSX ;
Language(s) : C++ ;
Got a short question:
How does one get the writeable edge array?
It seems like the answer will be a lot longer than my question
It's easy to store the writeable points array in a vector, with GetPointW(), but for edges, there seems to be no such function.
Should I convert my selection from edge to point, and work on my points? And if so, how should I do that?
Thanks in advance for your help and time!!