On 04/06/2015 at 02:34, xxxxxxxx wrote:
Cinema 4D Version: R16
Platform: Mac OSX ;
Language(s) : C++ ;
I'm coding an objectData plugin.
I create a complex hierarchy in GetVirtualObjects, which gets editable when a button is pressed.
My problem is, C4D doesn't update the size of the objects in the coordinate manager.
In the viewport it is no problem.
I'm not sure if I will need it, but it is possible that I have to set up some Xpresso depending on the sizes of objects.
Well, with my objects having wrong values in the coordinate manager, I guess you can understand that that will get a bit tricky.
Now, I've found a way to change those values to the correct values, by pressing enter on one of the size edit fields in the coordinate manager. However, this is after my plugin gets editable (and gets the XPresso files) so it's too late for me.
Is there a way to do this programatically?
If you need more information, just ask me!
Thanks in advance for your help and time!