On 23/05/2015 at 22:18, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 15+
Platform: Windows ;
Language(s) : C++ ;
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I'm creating a link box dynamically, inside a tag, in GetDDescription()
cid = DescLevel(MATERIAL_LINK, DTYPE_BASELISTLINK, 0);
if (!singleid || cid.IsPartOf(*singleid, nullptr)) // important to check for speedup c4d!
{
BaseContainer slink = GetCustomDataTypeDefault(DTYPE_BASELISTLINK);
slink.SetString(DESC_SHORT_NAME, "Material");
slink.SetString(DESC_NAME, "Material");
slink.SetContainer(DESC_ACCEPT, MY_MATERIAL_PLUGIN_ID);
if (!description->SetParameter(cid, slink, DescLevel(TAG_GROUP)))
return true;
}
I want to accept only my MaterialData plugin.