On 18/05/2015 at 15:43, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R16
Platform: Windows ;
Language(s) : C++ ;
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Often I want to find the method that is triggered by ID using CallCommand, like so:
c4d.CallCommand(300000116) # Script Log...
But the command ID is confusing. How can I call the C++ method directly without using CallCommand? For example, lets say I want to create a morph object that is listed in this menu:
I cannot call this command because the enum is not listed in the documentation:
BaseObject * morphDeformer = BaseObject::Alloc(Oicannotfindthisenum);
What method is triggered after CallCommand( ID ) is called? I want to find this method so I can continue to use the newly created morph object throughout the script without finding it.
I hope that makes some sense, thanks.