On 07/05/2015 at 10:12, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 16
Platform: Windows ;
Language(s) : C++ ;
---------
I have a simple question regarding adding sub menus to the menu bar. I can add sub menus easily with the following code:
BaseContainer * conversionContainer = GetMenu("IDS_MENU_CONVERSION", meshContainer);
if (!conversionContainer) {
Error("Could not find IDS_MENU_CONVERSION!");
return;
}
BaseContainer newContainer;
newContainer.InsData(MENURESOURCE_SUBTITLE, "Custom");
newContainer.InsData(MENURESOURCE_COMMAND, "PLUGIN_CMD_" + String::IntToString(TCUSTOM_PLUGINID));
conversionContainer->InsData(MENURESOURCE_STRING, newContainer);
But how do I add a title to that command? I've been reading the description documentation, but its not clear for this case. Do I add it to a resource file? Are there any example resource files that match this case?
Thanks in advanced.