On 06/07/2015 at 03:36, xxxxxxxx wrote:
The SDK docs says:
Development Environment Requirements
•Minimum OS requirement are Windows 7 (or newer) and OS X 10.8.5 (or newer).
•On Windows, Microsoft Visual Studio 2012 (or newer) is required.
•On OS X, XCode 4.6.2 (or newer) is required.
I tried building the cinema4dsdk using xcode 4.6 on OS X 10.7.5 and it seems to work. It's an old MacBook that cannot be updated to later OS X versions. So my question is, can I still delay awhile buying a new Mac or are there problems to be expected if I put those plugins on the market?