On 01/05/2015 at 05:35, xxxxxxxx wrote:
Cinema 4D Version: 13+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
is there a way, either via description resource files or code-wise, to set the minimum height of an InExclude list element?
On 04/05/2015 at 02:36, xxxxxxxx wrote:
are you talking about a GeDialog or the GUI of a NodeData based plugin?
In a GeDialog you could put your element into a group with a defined initial height and set the BFV_SCALEFIT flag when you create the GUI element. I haven't found anything similar for plugin objects GUI.
On 04/05/2015 at 05:22, xxxxxxxx wrote:
yes, I mean a plugin object gui. Thanks for the info. Would be a nice addition in the future.