Possible bug with Mbase (material) [CLOSED]

  • On 30/04/2015 at 06:54, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R16 
    Platform:      Mac OSX  ; 
    Language(s) :     C++  ;


    For my plugin I created a material inside MSG_MENUPREPARE.
    If I use BaseMaterial::Alloc(Mbase) nothing happens. If I change it to BaseMaterial::Alloc(Mmaterial) everything works fine.
    I guess this is a bug..

    Casimir Smets

  • On 30/04/2015 at 08:33, xxxxxxxx wrote:


    actually this not a bug.
    You are mixing up BaseMaterial and Material classes.

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