Possible bug with Mbase (material) [CLOSED]

On 30/04/2015 at 06:54, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R16 
Platform:      Mac OSX  ; 
Language(s) :     C++  ;


For my plugin I created a material inside MSG_MENUPREPARE.
If I use BaseMaterial::Alloc(Mbase) nothing happens. If I change it to BaseMaterial::Alloc(Mmaterial) everything works fine.
I guess this is a bug..

Casimir Smets

On 30/04/2015 at 08:33, xxxxxxxx wrote:


actually this not a bug.
You are mixing up BaseMaterial and Material classes.