On 30/04/2015 at 06:54, xxxxxxxx wrote:
Cinema 4D Version: R16
Platform: Mac OSX ;
Language(s) : C++ ;
For my plugin I created a material inside MSG_MENUPREPARE.
If I use BaseMaterial::Alloc(Mbase) nothing happens. If I change it to BaseMaterial::Alloc(Mmaterial) everything works fine.
I guess this is a bug..
On 30/04/2015 at 08:33, xxxxxxxx wrote:
actually this not a bug.
You are mixing up BaseMaterial and Material classes.