On 30/04/2015 at 06:50, xxxxxxxx wrote:
Hi,
I guess I've found the problem and I think that it is a bug:
If I replace:
BaseMaterial* myMaterial = BaseMaterial::Alloc(Mbase);
with:
BaseMaterial* myMaterial = BaseMaterial::Alloc(Mmaterial);
everything works fine.
Greetings,
Casimir Smets