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On 03/12/2002 at 17:49, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;
Is there a setting in C4D or the SDK to set the number of CPUs? I would like to do multi-processor testing of my shader plugin on a single-CPU system. I know some other packages let you set the number of CPUs manually, but I didn't see anything like that in C4D.
Has anything changed from R7 to R8 for developers with respect to handling multithreading? I read in the R8 press release about it taking advantage of "several innovations in CPU technology (such as Hyperthreading)." I have someone using an R7 plugin with R8 on a dual and getting crashes.