CreateRenderJob() R16.038



  • On 04/04/2015 at 13:37, xxxxxxxx wrote:

    I try to create a render job but I get an exception for the username parameter:

    Traceback (most recent call last) :
      File "'scriptmanager'", line 24, in <module>
      File "'scriptmanager'", line 12, in main
    AttributeError: 'str' object has no attribute 'bytes'
    
    import c4d
    import uuid
    net_service = c4d.modules.net.GetGlobalNetRenderService()
      
    def main() :
        filename = c4d.storage.LoadDialog()
        if not filename:
            return
      
        result = net_service.CreateRenderJob(
            filename, uuid.uuid4(), c4d.RENDERJOBCREATOR_USER, 'Niklas')
        if result == c4d.CREATEJOBRESULT_OK:
            print "Job Created"
        elif result == c4d.CREATEJOBRESULT_OUTOFMEMORY:
            print "Out of Memory"
        elif result == c4d.CREATEJOBRESULT_ASSETMISSING:
            print "Asset Missing"
        elif result == c4d.CREATEJOBRESULT_SAVINGFAILED:
            print "Saving Failed"
        elif result == c4d.CREATEJOBRESULT_REPOSITORYERROR:
            print "Repository Error"
      
    main()
    

    Looks like a bug to me, the C++ SDK also says the parameter would need to be a string.
    Or is there some other type that I need to wrap the username with?

    Thanks
    Niklas



  • On 07/04/2015 at 02:46, xxxxxxxx wrote:

    Hi Niklas,

    I confirm there's an issue with the "username" parameter of NetRenderService.CreateRenderJob(). Thanks for reporting it.



  • On 07/04/2015 at 10:46, xxxxxxxx wrote:

    I'll move this thread to the Bug Reports conference.


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