On 02/04/2015 at 02:25, xxxxxxxx wrote:
Cinema 4D Version: R16
Language(s) : C++ ;
in my SceneLoader plugin I want to build the dialog depending on the input file. So I am looking for a way to get the filename before the dialog is shown. MSG_DESCRIPTION_IMPEXPORT_INIT would be perfect for my case, if it would just contain the filename of the selected file..
Is there any possibility to achieve this?