Issue in InitCalculation



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/12/2002 at 14:44, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012 
    Platform:   Windows  ;   
    Language(s) :      XPRESSO  ;

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    Issue is explained and example code ( with unique ID ) is available at:
    http://www.bhodinut.com/forum/viewtopic.php?p=2351#2351
    Best Regards, darf - bhodiNUT



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/12/2002 at 06:34, xxxxxxxx wrote:

    It could be bad karma from the gotos, but I also don't think it's allowed to call functions like GvValue::Calculate() in InitCalculation(). When nothing is connected nothing bad seems to happen, but as you've seen it crashes when the port is connected.
    I believe the correct way is to do all calculation in Calculate() instead.


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