On 23/03/2015 at 09:27, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R16
Platform: Mac OSX ;
Language(s) : C++ ;
---------
Hi,
I'm working on an object-plugin. I have implemented the method Command, but it seems it doesn't get called. Here is my method:
Bool MyPluginData::Command(Int32 id, const BaseContainer &msg)
{
if (id == HIPNULLPTR_POS_Y)
{
GePrint("The slider is pressed!");
}
return true;
}
Did I do something wrong here? Or did I simply forget something?
I've looked for hours on the internet, in the SDK, but still found no answer.
Thanks for your help and time!
Greetings,
Casimir Smets