Free Object after Modeling Command



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/11/2002 at 09:15, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    The docs say I have to free the result1 object I get from a sendmodelingCommand, but it seems I can´t free the memory or the object.

        
        
        PolygonObject* active=ToPoly(GetDeformedObject(op->GetDown(),doc)); if(!active) return TRUE;  
        Free(active);
    

    I have big memory problems with this. The memory just isn´t freed. GetDeformedObject is the function Mikael gave me (see some threads underneath).
    Am I doing something wrong?
    Thx
    Best
    Samir



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/11/2002 at 09:39, xxxxxxxx wrote:

    ok, already got it. The freeing was wrong.
    Best
    samir


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