Free Object after Modeling Command

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 30/11/2002 at 09:15, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.012 
Platform:   Windows  ;   
Language(s) :     C++  ;

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The docs say I have to free the result1 object I get from a sendmodelingCommand, but it seems I can´t free the memory or the object.

    
    
    PolygonObject* active=ToPoly(GetDeformedObject(op->GetDown(),doc)); if(!active) return TRUE;  
    Free(active);

I have big memory problems with this. The memory just isn´t freed. GetDeformedObject is the function Mikael gave me (see some threads underneath).
Am I doing something wrong?
Thx
Best
Samir

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 30/11/2002 at 09:39, xxxxxxxx wrote:

ok, already got it. The freeing was wrong.
Best
samir