THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/11/2002 at 02:17, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C.O.F.F.E.E ; C++ ;
I know that you only officially support MS Visual C++ 6.0 for PC, but in the interests of ease of developing both PC and Mac versions of C++ plugins I am considering buying Codewarrior 8 Pro for Win, to allow me to build Win, MacOS and OSX versions all from the same project on the same machine.
Could anyone tell me if they are aware of any problems (or even better, success stories) with this approach?
If this works, it means I can support all targets with a single development machine, compiler, and codebase which sounds worth having to me.
I basically want to know whether to expect a few minor glitches, or whether it just fundamentally won't work for some reason.