On 27/02/2015 at 03:31, xxxxxxxx wrote:
Cinema 4D Version: R14
Platform: Windows ;
Language(s) : C++ ;
previously I had made my own spline gui that worked off the back of an object I could use and access without the need for the gui itself. So, the gui was just a user area that was drawn off the back of the spline object, which could be changed between at the users discretion. In an effort to try and make the interface as much the same as Cinema itself, I'm trying to go back to implementing the SplineData and SplineCustomGui in the way I had made my own spline curve gui.
But I'm a little confused over the sdk spline curve container itself. It looks like just a plain gui element with a container - I can't see how to store a 'curve' object in memory. Is this not possible with the sdk? Or is there another sdk object that could help with this?