On 24/02/2015 at 01:42, xxxxxxxx wrote:
Cinema 4D Version: 13+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
1. Any idea how I can force an open/closed state of a (sub)group?
2. And maybe I would also appreciate to know what DESC_ASKOBJECT actually does.
Edit: solution for 1. is DESC_DEFAULT and not DESC_GUIOPEN as I initially thought. Still would like to know about DESC_ASKOBJECT for future reference. Thanks!
Edit: Hmm, also setting DESC_DEFAULT to TRUE (am using SetBool(DESC_DEFAULT,true)) when adding a group dynamically does not necessarily make it being open. So the question 1. remains. Any idea?