On 15/02/2015 at 01:49, xxxxxxxx wrote:
I have a texture with a VRay Shader - Bulge.
When I drag the parameter V width to the console it shows as: [c4d.ID_SW_V_WIDTH_93296286]
But that gives me an error: Object has no attribute 'ID_SW_V_WIDTH_93296286'.
How to get the information from the VRay shaders?
On 16/02/2015 at 08:36, xxxxxxxx wrote:
you should be able to access the shader data by using the actual parameter ID defined in the plugin's header file. Please notice that SDK support cannot help you dealing with any specific third party plugin.
On 27/02/2015 at 07:31, xxxxxxxx wrote:
was your question answered?
On 28/02/2015 at 09:58, xxxxxxxx wrote:
Yes, you can close it.
We solved it in a different way.