KillDocument when LoadDocument?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 27/11/2002 at 14:35, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.012 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Just a quick question. I am using LoadDocument() to get some objects out of it. Should I use KillDocument when I don´t need it anymore (or maybe another function cause afa I can remember KillDocument should only be used on docs that were inserted right? and it already crashed twice, so I guess this is correct :) or will there be automatic memory freeing?
Thanks
Samir

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/12/2002 at 01:48, xxxxxxxx wrote:

What about BaseDocument::Free()?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/12/2002 at 03:30, xxxxxxxx wrote:

What about BaseDocument::Free()
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*ashamed* yes of course. thanks
samir