KillDocument when LoadDocument?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 27/11/2002 at 14:35, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    Just a quick question. I am using LoadDocument() to get some objects out of it. Should I use KillDocument when I don´t need it anymore (or maybe another function cause afa I can remember KillDocument should only be used on docs that were inserted right? and it already crashed twice, so I guess this is correct :) or will there be automatic memory freeing?
    Thanks
    Samir



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/12/2002 at 01:48, xxxxxxxx wrote:

    What about BaseDocument::Free()?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/12/2002 at 03:30, xxxxxxxx wrote:

    What about BaseDocument::Free()
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    *ashamed* yes of course. thanks
    samir


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