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On 26/11/2002 at 13:15, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform: Mac OSX ;
Language(s) : C++ ; XPRESSO ;
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How do I retrieve a custom data structure through a port?
I tried using the code posted by Mikael to retrieve a baselink but GvGetPortGeData() fails and returns an empty GeData in the line:
if (!port->GetData(data.data, data.info->value_handler->value_id, run)) return GeData();
I was just trying to get the Example Datatype in the sdk to pass from one node to another (inserted as a userdata in left node).
Any ideas??