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On 13/06/2010 at 23:55, xxxxxxxx wrote:
Cinema 4D Version: 11.5
Platform: Windows ; Mac OSX ;
i am in a VideoPostData Plugin.... is there a way to know the rendered object in a (x,y) pixel in Execute pixel?
all the best
On 14/06/2010 at 01:45, xxxxxxxx wrote:
you can get the RayObject via PixelPost -> vd -> op.
the RayObject then has a link to the BaseObject
On 14/06/2010 at 01:48, xxxxxxxx wrote:
Yes, through PixelPost* pp.
RayObject *op = pp->vd->op;
On 14/06/2010 at 04:13, xxxxxxxx wrote: