Marker

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/11/2002 at 09:23, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.012 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi,
I know that markers don´t exist anymore and that they are replaced by BaseLinks but I don´t really get it yet. In R7 SDK I used to use op->GetMarker() to check if it´s still the same object.
Now how can I do this with Baselinks? 8|
thx
Samir

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 27/11/2002 at 08:47, xxxxxxxx wrote:

Just compare the pointers returned by BaseLink::GetLink(). This will of course only be valid during a single session, and will be invalidated by certain operations like undo, but the same was true of markers.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 27/11/2002 at 11:57, xxxxxxxx wrote:

Thanks!