Tooltips for custom GUI button [SOLVED]

  • On 25/11/2014 at 02:09, xxxxxxxx wrote:

    I have a custom GUI button with tooltip in my plugin. I want some part of the tooltip to be in bold and the rest in normal font(similar to the buttons in the C4D panels like Cube, Freehand etc).
    I am not sure how to make the tooltip bold. Any help would be appreciated. I am using the below code:

    def CreateLayout(self) :  
          self.SetTitle("My Python Dialog")  
          self.GroupBegin(0, c4d.BFH_SCALEFIT|c4d.BFH_SCALEFIT, 3, 4, "Bitmap Example",0)  
          bc = c4d.BaseContainer()                            ######Create a new container to store the button image  
          bc.SetInt32(c4d.BITMAPBUTTON_BORDER, c4d.BORDER_OUT) #Sets the border to look like a button  
          bc.SetInt32(c4d.BITMAPBUTTON_ICONID1, c4d.RESOURCEIMAGE_MOVE) #####Sets Button Icon  
          bc.SetString(c4d.BITMAPBUTTON_TOOLTIP, "I am a tool tip")  
          bc.SetBool(c4d.BITMAPBUTTON_BUTTON, True)  
          self.myBitButton=self.AddCustomGui(MY_BITMAP_BUTTON, c4d.CUSTOMGUI_BITMAPBUTTON, "My Button", c4d.BFH_CENTER | c4d.BFV_CENTER, 50, 20, bc)  
          return True  

  • On 26/11/2014 at 00:47, xxxxxxxx wrote:

    Hello and welcome,

    actually you can use the <b> and <br> HTML tags to format the bubble help text:


    You don't have to do this when you create a CommandData plugin as Cinema will handle the name and help defined when using RegisterCommandPlugin().

    Best wishes,

  • On 26/11/2014 at 20:53, xxxxxxxx wrote:

    Hi Sebastian,
    Thanks a lot !! This works perfectly.
    Quick question - In the Python SDK Documentation, we do not find these details mentioned. Is there any other link where we can find more examples?


  • On 27/11/2014 at 00:23, xxxxxxxx wrote:


    do you mean example code? You find example scripts, scenes and plugins online or in the SDK download.

    best wishes,

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