Access the UserData of an layer shader
On 22/11/2014 at 13:48, xxxxxxxx wrote:
I want to change the strenght of a Texture in a layer shader ,
also it would be nice to change the blend mode and access the parameters of filters.
Def main() :
Frist return  scound return an Error
AttributeError: Parameter value not accessible (object unknown in Python)
I hope some one can Help.
On 23/11/2014 at 11:26, xxxxxxxx wrote:
you can traverse a layer shader with shader.GetDown()...GetNext() as it is a BaseList.
But correct me if I´m wrong, I guess it´s not possible in Python to change the blending intensity nor the blending mode.
I wish we had a list where we can see what´s possible and what is not.
On 24/11/2014 at 00:46, xxxxxxxx wrote:
the layer shader's layers can only be edited through the C++ API. These layers have nothing to do with UserData.