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On 21/11/2002 at 08:20, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;
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How can I use a BaseObject as a PolygonObject? I am casting it to a Polygonobject and change for example a point (in position). That works fine when the object is a Polygonobject in Cinema 4D (and I can see the point moving in C4D). But when it is still a BaseObject (PrimitiveObject ie Sphere) in Cinema 4D it doesn´t work.
So how can I use it as if it was a Polygonobject? It sure is just a simple thing, but I can´t make it anyway.
Thanks