Additive blending with particle sprites

On 15/11/2014 at 01:50, xxxxxxxx wrote:

This is common technique used to create explosions and glowing effects.  It's a feature in particle systems available in motion graphics software and other 3D packages - but doesn't seem possible in C4D by conventional means, so I'm wondering can it be implemented through the SDK.

This is the general idea..
_<_img src="" border="0" /_>_

For example, with the SDK is it possible to detect the underlying pixel colour it is rendering to - and add its value to the final pixel.

On 17/11/2014 at 02:41, xxxxxxxx wrote:


if you want to edit or work with the final image to add some additional post effects you may have to use a VideoPostData plugin. This plugin type is only available for the C++ API.

Best wishes,

On 17/11/2014 at 04:48, xxxxxxxx wrote:

Thanks - shame, hope things like this are available in the future though..

for reference I found help here using conventional means