Remove WorldPluginData [SOLVED]

On 13/11/2014 at 16:10, xxxxxxxx wrote:

I created some Plugin Data Container and everything works how I wanted it.

bc = c4d.BaseContainer()  
c4d.plugins.SetWorldPluginData(123456789, bc)  

But since I want to change some things, and see how it behaves when there isn´t any WorldPluginData set yet, I want to remove it altogether (not delete values inside of it).
Can´t figure out how to do that, besides deleting all cinema´s prefs 😉

On 13/11/2014 at 16:12, xxxxxxxx wrote:

Sorry topic tilte was meant to be Remove WorldPluginData 😉

On 14/11/2014 at 02:16, xxxxxxxx wrote:

Hello,

To completely delete the plugin data container you have to access the world container and remove the corresponding sub container:

  
  world = c4d.GetWorldContainer()  
    
  pluginsContainer = world.GetContainerInstance(c4d.WPREF_PLUGINS)  
  pluginsContainer.RemoveData(12345679)  
    
  c4d.SetWorldContainer(world)  

For a full description of the world container elements take a look at this list.

best wishes,
Sebastian

On 14/11/2014 at 05:13, xxxxxxxx wrote:

Thanks Sebastian!